Else

Else is a keyword that means the Cost or Action only continues if the previous Cost or Action did not.

Example
Messenger of Peace

Action Continuous

DENY (ATTACK Range:Any FROM Atk:>=1500)

Condition Trigger

ENTERPHASE Phase:Standby, Side:Player


 * Cost Optional


 * LOSELP Side:Player BY 100 CAUSE Method:Pay


 * Cost Else


 * MOVE Me FROM Area:Field TO Area:Grave CAUSE Method:Destroy