Example - The Immortal Bushi

http://yugioh.wikia.com/wiki/The_Immortal_Bushi

Alternate Format
Continuous


 * DENY (MOVE Me FROM Area:Monster, Face:Up CAUSE Method:Tribute CAUSE Method:Tribute Summon, Type:!Warrior)

Trigger


 * WHEN (Phase:Standby, Side:Player) WHILE (Me.Area IS Area:Grave) WHILE (COUNT Area:Grave, Side:Player, Type:!Warrior IS =0) WHILE (RESOLVE(COUNT Area:Monster

Original Format
Action Continuous

DENY ( MOVE Me FROM Area:Monster, Face:Up CAUSE Method:Tribute CAUSE Method:Tribute Summon, Type:!Warrior)

Condition Trigger Resolve

ENTERPHASE Phase:Standby, Side:Player

CHECK Me.Area IS Area:Grave

COUNT Area:Grave, Side:Player, Type:!Warrior IS = 0

COUNT Area:Monster, Side:Player IS = 0


 * Action Optional


 * MOVE Me FROM Area:Grave TO Area:Monster, Face:Up CAUSE Method:Special Summon