Else is a keyword that means the Cost or Action only continues if the previous Cost or Action did not.


Messenger of Peace 

Action Continuous

DENY (ATTACK Range:Any FROM Atk:>=1500)

Condition Trigger

ENTERPHASE Phase:Standby, Side:Player

Cost Optional
LOSELP Side:Player BY 100 CAUSE Method:Pay
Cost Else
MOVE Me FROM Area:Field TO Area:Grave CAUSE Method:Destroy