Resolve is a keyword used on Conditions which means the Condition(s) are checked again at effect resolution, and if they do not pass, the effect does not happen.


Zombie Master -

Condition Ignition Resolve

CHECK Me.Face IS Face:Up

CHECK Me.Area IS Area:Field

COUNT Area:Grave, Side:Both, Type:Zombie, Level:<=4 IS > 0

LIMIT Perturn:1

Cost Ignition
MOVE Range:1 FROM Area:Hand, Attr:Monster TO Area:Grave CAUSE Method:Discard
TARGET Range:1 FROM Area:Grave, Side:Both, Type:Zombie, Level:<= 4 STORE ZombieVar
Action Ignition
MOVE ZombieVar FROM Area:Grave TO Area:Monster CAUSE Method:Special Summon